Are you interested in how designers and publishers have met with success? Tom Vasel sits down with designers and publishers, and talks about how they got to where they are, with an emphasis on tips for aspiring game designers.

In this episode we talk to Mark from Days of Wonder about how that company went from small to where they are now - and how they decide to put out their games.

Direct download: BGU006-Mark_Kauffman.mp3
Category:Publisher -- posted at: 10:17am EDT