Are you interested in how designers and publishers have met with success? Tom Vasel sits down with designers and publishers, and talks about how they got to where they are, with an emphasis on tips for aspiring game designers.

For our twentieth-eigth episode, we talk to Curt Covert, designer of Cutthroat Caverns and head of Smirk & Dagger Games.

Direct download: BGU028-Curt_Covert.mp3
Category:Publisher / Designer -- posted at: 9:37am EDT