Are you interested in how designers and publishers have met with success? Tom Vasel sits down with designers and publishers, and talks about how they got to where they are, with an emphasis on tips for aspiring game designers.

For our thirty-sixth episode, we talk to Philip duBarry, author of games such as Revolution!

Direct download: BGU036-Philip_DuBarry.mp3
Category:Designer -- posted at: 12:51pm EDT

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