Are you interested in how designers and publishers have met with success? Tom Vasel sits down with designers and publishers, and talks about how they got to where they are, with an emphasis on tips for aspiring game designers.

Today we interview TC Petty III

Direct download: TCaudioBGU_Complete.mp3
Category:general -- posted at: 1:56pm EST

Today we have Gil Hova on the show to talk about how he figured out the game industry.

Direct download: Ep_GHova_CmpltBGU.mp3
Category:general -- posted at: 8:53pm EST

Today we interview Chip Beauvais.

Direct download: Ep_CBeau_Complete.mp3
Category:general -- posted at: 3:00am EST

Today we talk to Matt Riddle and Ben Pinchback about how they got to where they are in the industry.

Direct download: BGU_RidBack.mp3
Category:general -- posted at: 3:00am EST

Today we talk to Chris Kirkman from Dice Hate Me Games and the State of Games Podcast.

Direct download: Ep_CKirkman_Complete.mp3
Category:general -- posted at: 3:00am EST

Randy Hoyt from Foxtrot Games joins us to talk about his journey through the world of board game.

Direct download: Ep_Hoyt_Complete.mp3
Category:general -- posted at: 3:00am EST

Today talk with Scott Almes about his path to success.

Direct download: BGU_SAlmes_Complete.mp3
Category:general -- posted at: 3:00am EST

Today we talk with the Bamboozle Brothers about their success.

Direct download: Ep_Jay_Sen_Complete.mp3
Category:general -- posted at: 3:00am EST

Today we talk with Michael Coe from Gamelyn Games.

Direct download: Ep_MCoe_Complete.mp3
Category:general -- posted at: 3:00am EST

For Episode Thirty-Eight we interview designer Matt Leacock.

Direct download: Ep_Leacock_Final.mp3
Category:general -- posted at: 3:00am EST

For our thirty-seventh episode, we talk to Bryan Pope, head of Arcane Wonders and designer of Mage Wars!

Direct download: BGU037-Bryan_Pope.mp3
Category:Publisher / Designer -- posted at: 12:32am EST

For our thirty-sixth episode, we talk to Philip duBarry, author of games such as Revolution!

Direct download: BGU036-Philip_DuBarry.mp3
Category:Designer -- posted at: 12:51pm EST

For our thirty-fifth episode, we talk to Jeff Anderson from about running conventions.

Direct download: BGU035-Jeff_Anderson.mp3
Category:Convention -- posted at: 7:47am EST

For our thirty-fourth episode, we talk to Michael Webb from Alliance Games Distribution.

Direct download: BGU034-Michael_Webb.mp3
Category:Distribution/Retailer -- posted at: 8:58am EST

For our thirty-third episode, we talk to Jamey from Stonemaier games about his publishing and designer experience.

Direct download: BGU033-Jamey_Stegmaier.mp3
Category:Publisher / Designer -- posted at: 5:09pm EST

For our thirty-second episode, we talk with Aldie from

Direct download: BGU032-Scott_Alden.mp3
Category:Industry Expert -- posted at: 3:43pm EST

For our thirty-first episode, we talk with Nathan from Pandasaurus Games.

Direct download: BGU031-Nathan_McNair.mp3
Category:Publisher -- posted at: 2:03pm EST

Richard Bliss, of the Funding the Dream podcast, joins Tom for a spirited conversation about Kickstarter!

Direct download: BGU030-Richard_Bliss.mp3
Category:Industry Expert -- posted at: 9:25am EST

For our twenty-ninth episode, we talk with John Ward, excutive director of GAMA and Origins Game Fair.

Direct download: BGU029-John_Ward.mp3
Category:Convention -- posted at: 9:04am EST

For our twentieth-eigth episode, we talk to Curt Covert, designer of Cutthroat Caverns and head of Smirk & Dagger Games.

Direct download: BGU028-Curt_Covert.mp3
Category:Publisher / Designer -- posted at: 9:37am EST

In our twenty-seventh episode, we talk to Lewis Pulsipher, designer of Britannia and author of Game Design: How to Creat Video and Tabletop Games, Start to Finish.

Direct download: BGU027-Lewis_Pulsipher.mp3
Category:Designer -- posted at: 5:34pm EST

For our twenty-sixth episode, I talk with Mary Couzin, founder of ChiTAG and the TAGgies.   We talk about families and gaming, the Chicago Toy and Game Fair, and more!

Direct download: BGU026-Mary_Couzin.mp3
Category:Convention -- posted at: 10:07am EST

For our twenty-fifth episode, we interview Seth Hiatt, founder of Mayday Games - makers of card sleeves, Crokinole boards, and games!

Direct download: BGU025-Seth_Hiatt.mp3
Category:Publisher -- posted at: 8:15am EST

For our twenty-fourth episode, we talk to Keith Blume about his time with Eagle Games, Gryphon Games, and now Queen Games.  We're back!!

Direct download: BGU024-Keith_Blume.mp3
Category:Publisher -- posted at: 3:53pm EST

Yes, it's a two (maybe three) week hiatus.  But we'll be back - hang on for more great interviews!

Direct download: BGUXXX-Update.mp3
Category:general -- posted at: 8:18pm EST

For our twenty-third episode, we talk to Gordon Lamont, half of the team from Fragor games - designer of Shear Panic, Snow Tails, and more!

Direct download: BGU023-Gordon_Lamont.mp3
Category:Publisher / Designer -- posted at: 9:54am EST

For our twenty-second episode, we talk to Jordan Weisman, creator of Battletech, Shadowrun, Mage Knight, and more!

Direct download: BGU022-Jordan_Weisman.mp3
Category:Publisher / Designer -- posted at: 9:35am EST

For our twenty-first episode, we talk with Aldo Ghiozzi, head of Impressions Games Distribution Services.  We talk about what Impressions is, and the gaming industry as a whole. 

Direct download: BGU021-Aldo_Ghiozzi.mp3
Category:Distribution/Retailer -- posted at: 4:33pm EST

For our twentieth episode, we talk to Devin Low, designer of Legendary: Marvel, as well as a lead developer of Magic, Axis and Allies Miniatures and more!

Direct download: BGU020-Devin_Low.mp3
Category:Designer -- posted at: 8:58am EST

For our nineteenth episode, we talk to Colby, designer of Summoner Wars and head of Plaid Hat Games

Direct download: BGU019-Colby_Dauch.mp3
Category:Publisher -- posted at: 7:53pm EST

For our eighteenth episode, we take a look at GTS distribution, with Bobby Stickel explaining just how distribution works and its importance to the hobby.

Direct download: BGU018-Bobby_Stickel.mp3
Category:Distribution/Retailer -- posted at: 8:18am EST

For our seventeenth episode, we talk to Mike Elliott, designer of Lost Legends, Quarriors, Thunderstone, and more!

Direct download: BGU017-Mike_Elliott.mp3
Category:Designer -- posted at: 1:37pm EST

For our sixteenth episode, we talk to Susan, designer of Qwirkle and many other great games!

Direct download: BGU016-Susan_McKinley_Ross.mp3
Category:Designer -- posted at: 7:09am EST

For our fifteenth episode, we talk to Josh, designer of Wasabi and artist/graphic designer of many other games.

Direct download: BGU015-Josh_Cappel.mp3
Category:Graphic Designer / Artist -- posted at: 4:14pm EST

For our fourteenth episode, we talk to Christopher Badell, originator of Sentinels of the Multiverse and head of Greater than Games.

Direct download: BGU014-Christopher_Badell.mp3
Category:Publisher -- posted at: 3:36pm EST

Due to my travelling to Korea next week for ten days, no show today.

I'm very sorry!  We got three great shows recorded and lined up for you over the next few weeks!

Category:Announcements -- posted at: 2:34pm EST

For our thirteen episode, we talk to Michael, head of Tasty Minstrel Games

Direct download: BGU013-Michael_Mindes.mp3
Category:Publisher -- posted at: 4:03pm EST

For our twelth episode, we talk to David, publisher of Clever Mojo Games and developer for Game Salute.

Direct download: BGU012-Dave_Mackenzie.mp3
Category:Publisher -- posted at: 10:36am EST

For our eleventh episode, we talk to Brad, who is both a designer (Pixel Tactics, BattleCon) and a publisher - Level 99 Games.

Direct download: BGU011-Brad_Talton.mp3
Category:Publisher -- posted at: 10:35am EST

For our tenth episode, we talk to Geoff, who has done much co-designing with his children - including the popular Space Cadets game.

Direct download: BGU010-Geoff_Engelstein.mp3
Category:Designer -- posted at: 9:09am EST

This is a special "live" episode of Board Game University (which causes some microphone issues, sorry!).  At the Dice Tower Convention 2013, Tom sits down with Robert Burke, Richard Launius, Bryan Pope, and Colby Dauch - to talk about board game designing.  With live questions from the audience.  And a bear!

Direct download: BGU009-Dice_Tower_Panel.mp3
Category:Panel -- posted at: 12:18pm EST

For our eight episode, Tom talks to Rob Daviau about his experiences working for Hasbro.  They discuss Heroscape, Risk Legacy, and more!

Direct download: BGU008-Rob_Daviau.mp3
Category:Designer -- posted at: 9:13am EST

For our seventh episode, we talk to designer Stephen Glenn, who produced games such as Balloon Cup and !st and Goal.

Direct download: BGU007-Stephen_Glenn.mp3
Category:Designer -- posted at: 3:59pm EST

In this episode we talk to Mark from Days of Wonder about how that company went from small to where they are now - and how they decide to put out their games.

Direct download: BGU006-Mark_Kauffman.mp3
Category:Publisher -- posted at: 10:17am EST

For our fifth episode, we talk to Eric Lang, designer of Chaos in the Old World and Quarriors

Direct download: BGU005-Eric_Lang.mp3
Category:Designer -- posted at: 10:54am EST

For our fourth episode, we talk to Andrew Parks, designer of Core Worlds and Camelot Legends

Direct download: BGU004-Andrew_Parks.mp3
Category:Designer -- posted at: 1:36pm EST

For our third episode, we talk with Zev, founder of Z-man Games (Clash of Cultures, Agricola)

Direct download: BGU003-Zev_Schlasinger.mp3
Category:Publisher -- posted at: 6:42am EST

For our second episode, we talk with Jay Little, designer of games such as Blood Bowl Team Manager and X-wing Miniatures

Direct download: BGU002-Jay_Little.mp3
Category:Designer -- posted at: 6:40am EST

In our first episode, we are joined by Stephen Buoncore, president of Stronghold Games (Survive, Core Worlds)

Direct download: BGU001-Stephen_Buonocore.mp3
Category:Publisher -- posted at: 6:39am EST